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 OU Team, ( Smogon Tiers )

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Posts : 76
Activity points : 250
Rep : 7
Join date : 2011-10-14
Location : Georgia

OU Team, ( Smogon Tiers ) Empty
PostSubject: OU Team, ( Smogon Tiers )   OU Team, ( Smogon Tiers ) EmptyWed Nov 09, 2011 2:03 am

Tentacruel (M) @ Black Sludge

OU Team, ( Smogon Tiers ) 073

Trait: Liquid Ooze

EVs: 252 HP / 4 Def / 252 SAtk

Bold Nature (+Def, -Atk)

- Toxic Spikes
- Muddy Water
- Acid Spray
- Giga Drain

My lead, sets up Toxic Spikes ( Supporting Gengar )
Muddy Water may be replaced for Surf, although it's been working great as far as accuracy hax ( It's on PO ). Acid Spray is STAB and sharply lowers my opponents Sp Def, which will double the Hp I get back from..
Giga Drain! Which is also coverage.

Deoxys-S @ Life Orb

OU Team, ( Smogon Tiers ) 386_s

Trait: Pressure

EVs: 4 HP / 112 Def / 252 SAtk / 112 SDef / 28 Spd

Modest Nature (+SAtk, -Atk)

- Stealth Rock
- Psyshock
- Thunderbolt
- Ice Beam

Sets up late game Rocks, which I've seemed to grow attached to as of recent. Psyshock is STAB and lets me not get super screwed by our favorite OU super hooker ( Blissey.. -_- ) Thunderbolt and Ice Beam give great coverage for that Bolt-Beam combo.

Gengar (M) @ Black Sludge

OU Team, ( Smogon Tiers ) 094

Trait: Levitate

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

- Hex
- Venoshock
- Thunderbolt
- Hidden Power [Fire]

Here's Gengar. Toxic Spikes laid down by Tentacruel, jacks up both of his STAB moves, meaning Hex and Venoshock both have doubled power.
Thunder Bolt is coverage for flying types who down get effected by Toxic Spikes mainly, while HP Fire is for steels who don't get poisoned by T-spikes.

Landorus (M) @ Life Orb

OU Team, ( Smogon Tiers ) 645

Trait: Sheer Force

EVs: 4 Atk / 252 SAtk / 252 Spd

Naive Nature (+Spd, -SDef)

- Extrasensory
- Earth Power
- U-turn
- Focus Blast

He's kinda mixed...
Extrasensory gets Sheer Force + Life orb, and is coverage, Earth Power gets the same boosts, and is STAB, Focus Blast is coverage, same boosts, and U-turn lets me scout a bit, and switch out of any troublesome things.

Ferrothorn (M) @ Leftovers

OU Team, ( Smogon Tiers ) 598

Trait: Iron Barbs

EVs: 200 HP / 52 Atk / 128 Def / 128 SDef

Sassy Nature (+SDef, -Spd)

- Leech Seed
- Thunder Wave
- Power Whip
- Gyro Ball

My troll Ferrothorn suggested to me on my other RMT, and I love him.
Leech Seed gets great recovery, which can be used like a long lasting Wish to switch out to my other pokemon. Thunder Wave is just plain crippling. Power Whip and Gyro Ball are dual STAB.

Infernape (M) @ Focus Sash

OU Team, ( Smogon Tiers ) 392

Trait: Iron Fist

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

- Fire Punch
- Thunder Punch
- Mach Punch
- Swords Dance

Seems to be a pretty standard physical sweeping Infernape.
Fire Punch gives STAB, Iron Fist boost, it's physical. Yeah.
Thunder Punch is coverage ( Water and Flying specifically ) and gets Iron Fist boost, while Mach Punch is priority, STAB, and Iron Fist boost.
And Swords Dance just pumps up his attack.

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